Toy tank

Personal practice focused on building production-ready assets

Toy tank

Personal practice focused on building production-ready assets

Toy tank

Personal practice focused on building production-ready assets

Project

This project was part of my ongoing personal studies to improve my Blender workflow and improve my skills in modeling, realistic texturing and lighting.

I wanted to create a stylized yet believable toy tank — combining playful proportions with detailed metal materials, decals, and a cinematic lighting setup. The goal was to build something that feels like a small collectible, while maintaining a clean, production-ready topology and solid shading pipeline.

Blender

Substance Painter

Affinity Photo

Process

The workflow included hard-surface modeling, retopology, UV unwrapping, PBR texturing, and lighting design.

What I learned

This project taught me how realism often comes from small imperfections — scratches, edge wear, and surface variation.
Working on the tank also improved my understanding of lighting composition, helping me create more grounded and cinematic renders while keeping an efficient, game-ready workflow.

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